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Mock PI is very interesting because it is pretty hard to get a great working mock, and it has a lot of things you need to think of before you can get it to work the right way. Physical Immunity (PI) The Defensive PartĪctive Sources, Auras, Smite, etc The Offensive PartĪ mock PI is the most used & funniest way to build a character, the so called mock is created by the following things: Life, Mana, Mana Regeneration, Damage Reduce ( DR for short ), Absorb ( Abs for short ), Resistance ( Res or Resi for short ), Damage Goes to Mana% ( DTM% for short), NV Passive Dodge, Avoid, Evade ( NV D/A/E for short ), Energy Shield ( ES for short ), Telekinesis ( TK or Tlk for short ), Prayer, Thorns, Barbs, Holy auras & ofc a damage dealt to your opponent.
DIABLO 2 ITEM PACK DOWNLOAD 1.12 PATCH
Now lets start out with the Basics things we need to know before we creat our character.ĭiablo II Patch 1.12 Hacking Guide Part 1 - Basic Risingsun - For helping me a little with the guide and like bhaad also learning about the patch 1.12/1.13 open bnet This is an easy guide to understand but still it explain the most important stuff to know.įirst i would like to give out some credits.Ĭalmund - For the Active Sources and Calculations.īhaad - For helping me with the guide and helping me learning the patch 1.12/1.13 open bnet "Hello everyone and welcome to my guide." whoami's config v0.0.I'm looking for people who wants to play Diablo 2 Hacked with me. Here is the configuration file I created to filter out all the junk with BH 1.5s on Diablo II LOD 1.13c (with D2SE Plugy). The configuration should work for slashdiablo aswell. So my answer is not exclusively for single player. Just figured it out by myself and the help of friendly slashdiablo discord. Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion, scroll renaming & gold piles below 5000. ItemDisplay: %RED%0 %ORANGE%%NAME%%GOLD%%MAP% Display small charms, grand charms and jewels on the map Add map indicators for Unique and Set items. ETH Berserker Axe, Colossus Sword, Colossus Blade & Crystal Sword Variants ItemDisplay: %PURPLE%0 %ORANGE%%NAME%%MAP% Berserker Axe/Colossus Blade BotD Bases 10+ ED Berserker Axe/Colossus Sword/Blade Death Bases 10+ ED Berserker Axe/Colossus Sword/Blade Oath Bases 10+ ED ItemDisplay: %NAME% (%SOCKETS%)%CONTINUE% Add ethereality, sockets, ilvl to the name ItemDisplay: %PURPLE%0 %GREEN%%NAME%%CONTINUE% ItemDisplay: %GRAY%0 %GREEN%%NAME%%CONTINUE%
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ItemDisplay: %PURPLE%0 %GOLD%%NAME%%CONTINUE% ItemDisplay: %RED%0 %GOLD%%NAME%%CONTINUE% ItemDisplay: %GRAY%0 %GOLD%%NAME%%CONTINUE% Indicators: Grey (Normal), Red (Exceptional), Purple (Elite) ItemDisplay: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%) ItemDisplay: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%) Vex -> Zod: Purple Indicator, Orange text, purple map icon Lem -> Gul: Red Indicator, Orange text, red map icon Leave the game as it is, but filter out Gold Fal: Grey Indicator, Orange text, no map icon I would like to have an item filter without bugs and a documentation and help to set it up. I thought that I filtered all potions below super out, but sometimes they still appear). Still I'm not completely sure how that thing works or if the weird things I experiece are just bugs (f.e. I took a suggested config and loaded it in and it seems to work. with the BH Item Filter / Map Hack from the slashdiablo guys. I have installed Diablo II 1.12 and then D2SE, which allows me to play my single player game with Plugy (I play on version 1.13c).